// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind \ "+mlook"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+button2"
bind b "groupformation tight"
bind c "+movedown"
bind d "+back"
bind e "+zoom"
bind f "+moveright"
bind g "+button12"
bind i "messagemode3"
bind m "tssinterface"
bind n "navaid"
bind o "messagemode4"
bind p "tauntTaunt"
bind r "weapprev"
bind s "+moveleft"
bind t "weapnext"
bind u "weapskip"
bind v "groupformation loose"
bind w "+button3"
bind y "messagemode"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind DEL "+lookdown"
bind PGDN "scoresDown"
bind PGUP "scoresUp"
bind END "centerview"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ui_teamorders"
bind F11 "screenshot"
bind F12 "screenshotjpeg"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+zoom"
bind MWHEELDOWN "weapnext"
seta g_weaponLimit "0"
seta g_cloakingDevice "1"
seta g_unlimitedAmmo "0"
seta ui_efh_weaponLimit "0"
seta ui_efh_cloakingDevice "0"
seta ui_efh_unlimitedAmmo "1"
seta g_scoreMode "1"
seta ui_stu_weaponLimit "0"
seta ui_stu_cloakingDevice "1"
seta ui_stu_unlimitedAmmo "0"
seta ui_ctf_weaponLimit "0"
seta ui_ctf_cloakingDevice "1"
seta ui_ctf_unlimitedAmmo "0"
seta ui_team_weaponLimit "0"
seta ui_team_cloakingDevice "1"
seta ui_team_unlimitedAmmo "0"
seta ui_tourney_weaponLimit "0"
seta ui_tourney_cloakingDevice "1"
seta ui_tourney_unlimitedAmmo "0"
seta ui_ffa_weaponLimit "0"
seta ui_ffa_cloakingDevice "1"
seta ui_ffa_unlimitedAmmo "0"
seta cl_punkbuster "0"
seta sv_strictAuth "1"
seta sv_lanForceRate "1"
seta sv_punkbuster "0"
seta in_logitechbug "0"
seta cg_missileFlare "1"
seta cg_sunFlare "2"
seta cg_mapFlare "2"
seta cg_drawNumMonsters "0"
seta g_maxGamestamps "25"
seta g_gamestampCnt "8"
seta g_createGamestamps "1"
seta g_challengingEnv "1"
seta distancelimit "3000"
seta g_monsterLoad "25"
seta g_monsterBreeding "1"
seta g_monstersPerTrap "4"
seta g_monsterGuards "3"
seta g_monsterProgression "10"
seta g_monsterSpawnDelay "5000"
seta g_minMonsters "1"
seta g_artefacts "200"
seta g_gameSeed "0"
seta respawnDelay "0"
seta g_monsterHealthScale "10"
seta g_maxMonstersPP "10"
seta g_maxMonsters "60"
seta g_monsterLauncher "1"
seta cg_music "1"
seta ui_precache "1"
seta ui_hiDetailTitle "1"
seta ui_lensFlare "1"
seta monsterModel2 "sorlag/guard"
seta monsterModel1 "klesk/predator"
seta monsterModel3 "uriel/titan"